Every Junker Queen skin in Overwatch 2, and how to get them

August 2024 · 2 minute read
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Junker Queen is a new Tank Hero in Overwatch 2 specializing in berserker-style, life-draining close combat. She’s a fairly advanced character to use, as she needs to keep inflicting damage (and therefore take risks) to restore her health. She has a Mad Max, post-apocalyptic punk look, rather like a Raider from the Fallout series. Her eight unlockable skins change the color and style of her clothing and, most importantly, the color of her mohawk hair.

Related: Every legendary D. Va skin in Overwatch 2

Every Junker Queen skin in Overwatch 2

All of Junker Queen’s unlockable skins currently require spending Legacy Coins, either to buy them directly or to buy Premium Battle Pass.

Circuit Breaker (Legendary Skin — purchase with Legacy Coins)

This black and green color scheme gives this skin a kind of old-skool computer hacker feel.

Wastelander (Legendary Skin — purchase with Legacy Coins)

Pretty similar in style to Junker Queen’s default Overwatch 2 skin, but with a yellow and brown color scheme and tougher-looking leather garments.

Punker Queen (Epic Skin — purchase with Legacy Coins)

Nothing says “punk” more than fishnet, tartan, and a purple mohican.

Beast Hunter (Epic Skin — Season 1 Battle Pass, Tier 40)

Leopard skins and a knee guard made entirely from teeth — this is very much a jungle-themed skin.

Actinium (Rare Skin — purchase with Legacy Coins)

This blue skin is a little more denim and a little less leather.

Plutonium (Rare Skin — purchase with Legacy Coins)

Combines grey and silver to give Junker Queen a metallic look. Even her hair looks like its metal!

Radium (Rare Skin — purchase with Legacy Coins)

Mostly brown, the green details give this skin a bit of a “radioactive ooze” vibe.

Uranium (Rare Skin — purchase with Legacy Coins)

A combination of yellow and orange means this skin has a color scheme to match Junker Queen’s fiery temper.

About the author

Gavin Mackenzie

Gavin Mackenzie has been playing video games since the early 80s, and writing about them professionally since the late 90s. Having been a writer and editor on various British magazines including PLAY, GamesTM, and X360, he's now a freelance guides specialist at Gamepur.

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